bauiv1lib.coop.level

Bits of utility functionality related to co-op levels.

 1# Released under the MIT License. See LICENSE for details.
 2#
 3"""Bits of utility functionality related to co-op levels."""
 4
 5from __future__ import annotations
 6
 7import bauiv1 as bui
 8
 9
10class CoopLevelLockedWindow(bui.Window):
11    """Window showing that a level is locked."""
12
13    def __init__(self, name: bui.Lstr, dep_name: bui.Lstr):
14        width = 550.0
15        height = 250.0
16        lock_tex = bui.gettexture('lock')
17        assert bui.app.classic is not None
18        uiscale = bui.app.ui_v1.uiscale
19        super().__init__(
20            root_widget=bui.containerwidget(
21                size=(width, height),
22                transition='in_right',
23                scale=(
24                    1.7
25                    if uiscale is bui.UIScale.SMALL
26                    else 1.3 if uiscale is bui.UIScale.MEDIUM else 1.0
27                ),
28            )
29        )
30        bui.textwidget(
31            parent=self._root_widget,
32            position=(150 - 20, height * 0.63),
33            size=(0, 0),
34            h_align='left',
35            v_align='center',
36            text=bui.Lstr(
37                resource='levelIsLockedText', subs=[('${LEVEL}', name)]
38            ),
39            maxwidth=400,
40            color=(1, 0.8, 0.3, 1),
41            scale=1.1,
42        )
43        bui.textwidget(
44            parent=self._root_widget,
45            position=(150 - 20, height * 0.48),
46            size=(0, 0),
47            h_align='left',
48            v_align='center',
49            text=bui.Lstr(
50                resource='levelMustBeCompletedFirstText',
51                subs=[('${LEVEL}', dep_name)],
52            ),
53            maxwidth=400,
54            color=bui.app.ui_v1.infotextcolor,
55            scale=0.8,
56        )
57        bui.imagewidget(
58            parent=self._root_widget,
59            position=(56 - 20, height * 0.39),
60            size=(80, 80),
61            texture=lock_tex,
62            opacity=1.0,
63        )
64        btn = bui.buttonwidget(
65            parent=self._root_widget,
66            position=((width - 140) / 2, 30),
67            size=(140, 50),
68            label=bui.Lstr(resource='okText'),
69            on_activate_call=self._ok,
70        )
71        bui.containerwidget(
72            edit=self._root_widget, selected_child=btn, start_button=btn
73        )
74        bui.getsound('error').play()
75
76    def _ok(self) -> None:
77        bui.containerwidget(edit=self._root_widget, transition='out_left')
class CoopLevelLockedWindow(bauiv1._uitypes.Window):
11class CoopLevelLockedWindow(bui.Window):
12    """Window showing that a level is locked."""
13
14    def __init__(self, name: bui.Lstr, dep_name: bui.Lstr):
15        width = 550.0
16        height = 250.0
17        lock_tex = bui.gettexture('lock')
18        assert bui.app.classic is not None
19        uiscale = bui.app.ui_v1.uiscale
20        super().__init__(
21            root_widget=bui.containerwidget(
22                size=(width, height),
23                transition='in_right',
24                scale=(
25                    1.7
26                    if uiscale is bui.UIScale.SMALL
27                    else 1.3 if uiscale is bui.UIScale.MEDIUM else 1.0
28                ),
29            )
30        )
31        bui.textwidget(
32            parent=self._root_widget,
33            position=(150 - 20, height * 0.63),
34            size=(0, 0),
35            h_align='left',
36            v_align='center',
37            text=bui.Lstr(
38                resource='levelIsLockedText', subs=[('${LEVEL}', name)]
39            ),
40            maxwidth=400,
41            color=(1, 0.8, 0.3, 1),
42            scale=1.1,
43        )
44        bui.textwidget(
45            parent=self._root_widget,
46            position=(150 - 20, height * 0.48),
47            size=(0, 0),
48            h_align='left',
49            v_align='center',
50            text=bui.Lstr(
51                resource='levelMustBeCompletedFirstText',
52                subs=[('${LEVEL}', dep_name)],
53            ),
54            maxwidth=400,
55            color=bui.app.ui_v1.infotextcolor,
56            scale=0.8,
57        )
58        bui.imagewidget(
59            parent=self._root_widget,
60            position=(56 - 20, height * 0.39),
61            size=(80, 80),
62            texture=lock_tex,
63            opacity=1.0,
64        )
65        btn = bui.buttonwidget(
66            parent=self._root_widget,
67            position=((width - 140) / 2, 30),
68            size=(140, 50),
69            label=bui.Lstr(resource='okText'),
70            on_activate_call=self._ok,
71        )
72        bui.containerwidget(
73            edit=self._root_widget, selected_child=btn, start_button=btn
74        )
75        bui.getsound('error').play()
76
77    def _ok(self) -> None:
78        bui.containerwidget(edit=self._root_widget, transition='out_left')

Window showing that a level is locked.

CoopLevelLockedWindow(name: babase._language.Lstr, dep_name: babase._language.Lstr)
14    def __init__(self, name: bui.Lstr, dep_name: bui.Lstr):
15        width = 550.0
16        height = 250.0
17        lock_tex = bui.gettexture('lock')
18        assert bui.app.classic is not None
19        uiscale = bui.app.ui_v1.uiscale
20        super().__init__(
21            root_widget=bui.containerwidget(
22                size=(width, height),
23                transition='in_right',
24                scale=(
25                    1.7
26                    if uiscale is bui.UIScale.SMALL
27                    else 1.3 if uiscale is bui.UIScale.MEDIUM else 1.0
28                ),
29            )
30        )
31        bui.textwidget(
32            parent=self._root_widget,
33            position=(150 - 20, height * 0.63),
34            size=(0, 0),
35            h_align='left',
36            v_align='center',
37            text=bui.Lstr(
38                resource='levelIsLockedText', subs=[('${LEVEL}', name)]
39            ),
40            maxwidth=400,
41            color=(1, 0.8, 0.3, 1),
42            scale=1.1,
43        )
44        bui.textwidget(
45            parent=self._root_widget,
46            position=(150 - 20, height * 0.48),
47            size=(0, 0),
48            h_align='left',
49            v_align='center',
50            text=bui.Lstr(
51                resource='levelMustBeCompletedFirstText',
52                subs=[('${LEVEL}', dep_name)],
53            ),
54            maxwidth=400,
55            color=bui.app.ui_v1.infotextcolor,
56            scale=0.8,
57        )
58        bui.imagewidget(
59            parent=self._root_widget,
60            position=(56 - 20, height * 0.39),
61            size=(80, 80),
62            texture=lock_tex,
63            opacity=1.0,
64        )
65        btn = bui.buttonwidget(
66            parent=self._root_widget,
67            position=((width - 140) / 2, 30),
68            size=(140, 50),
69            label=bui.Lstr(resource='okText'),
70            on_activate_call=self._ok,
71        )
72        bui.containerwidget(
73            edit=self._root_widget, selected_child=btn, start_button=btn
74        )
75        bui.getsound('error').play()
Inherited Members
bauiv1._uitypes.Window
get_root_widget